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	<title>RoboRealm What's New</title>
	<link>http://www.RoboRealm.com/</link>
	<description>The new features have been added to the RoboRealm Robotic Vision Program.</description>
	<language>en-us</language>
	<lastBuildDate>Sun, 27 Aug 2006 09:17:11 PST</lastBuildDate>
	<copyright>Copyright: (C) RoboRealm, http://www.RoboRealm.com/</copyright>
	<docs>http://www.RoboRealm.com/</docs>
	<image>
		<title>RoboRealm</title>
		<url>http://www.roborealm.com/links/roborealm_logo_4.gif</url>
		<link>http://www.RoboRealm.com/?rss_feed=1</link>
		<width>219</width>
		<height>32</height>
	</image>

	<item>
		<title>Endurance Servo</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Endurance_Servo_thumb.jpg" alt="Endurance Servo" width=100 height=75 align=left&gt;

The Endurance Servo module allows you to interface RoboRealm to servos using a controller made by &lt;a href="http://www.endurance-rc.com/controllers.html" target="_blank"&gt;Endurance R/C&lt;/a&gt;
The USB based servo controller supports up to 25 servos and provides for an external servo power supply in
order to run 5v, 6v, or 9v servos.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Endurance_Servo.php</link>
		<guid>http://www.roborealm.com/help/Endurance_Servo.php</guid>
		<pubDate>Mon, 09 Jun 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Keyboard Send</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Keyboard_thumb.gif" alt="Keyboard Send" width=100 height=75 align=left&gt;

The Keyboard Send module creates a way to simulate keypresses as if you were typing into a
different application other than RoboRealm. This method provides a way to integrate the
results processed by RoboRealm into other applications without requiring any custom integration
between the two applications.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Keyboard_Send.php</link>
		<guid>http://www.roborealm.com/help/Keyboard_Send.php</guid>
		<pubDate>Mon, 09 Jun 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Screen Capture</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Screen_Capture_thumb.jpg" alt="Screen Capture" width=100 height=75 align=left&gt;

The screen capture module provides you with the ability to capture the video output of
any application that
has a display on your computer screen and process that output within RoboRealm as if it
were just another webcam video stream. For example, the
very popular virtual environment Second Life can be used as a simulator to test out computer
vision algorithms without needing a robot or scenery to physically exist.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Screen_Capture.php</link>
		<guid>http://www.roborealm.com/help/Screen_Capture.php</guid>
		<pubDate>Mon, 09 Jun 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Perspective Correction</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Perspective_thumb.jpg" alt="Perspective Correction" width=100 height=75 align=left&gt;

The Perspective Correction module provides an image transform that corrects for
the effects of perspective depth. Perspective will distort objects to appear larger
the closer they are to the
camera source and smaller when further away.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Perspective.php</link>
		<guid>http://www.roborealm.com/help/Perspective.php</guid>
		<pubDate>Mon, 25 May 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>TRENDnet Internet Camera</title>
		<description>

&lt;img src="http://www.roborealm.com/help/TRENDnet_thumb.jpg" alt="TRENDnet" width=100 height=106 align=left&gt;

The TRENDnet Internet Camera module provides access to the TRENDnet cameras that stream video over the internet.
Check out the office camera that TRENDnet has as a demo to see the camera in action.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/TRENDnet_Internet_Camera.php</link>
		<guid>http://www.roborealm.com/help/TRENDnet_Internet_Camera.php</guid>
		<pubDate>Tue, 20 May 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Maker Faire</title>
		<description>

&lt;img src="http://makezine.com/images/makerfaire/ads/120X90.jpg" alt="Maker Faire" width=120 height=90 align=left&gt;

RoboRealm is used in many ways; from robot navigation to art exhibits to quality assurance on pieces of bread!
Come join us in celebrating this immense diversity at the &quot;Do-It-Yourself&quot; Maker Faire on May 4th &amp; 5th in San Francisco and see what
ideas you can create! We're in the main Expo hall and will be ready to answer your questions.

&lt;br clear=all&gt;
		</description>
		<link>http://www.makezine.com/go/makerfaire</link>
		<guid>http://www.makezine.com/go/makerfaire</guid>
		<pubDate>Fri, 02 May 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Flatten</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Flatten_thumb.jpg" alt="Flatten" width=100 height=75 align=left&gt;

In the constant struggle against bad lighting the flatten module helps to even out lighting across the image. This
is akin to an edge detection but one that preserves the finer elements of the image in order to create a more
visually recognizable image in contrast to a pure edge detection. The flatten module is useful in reducing the
effects of shadows and highlights.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Flatten.php</link>
		<guid>http://www.roborealm.com/help/Flatten.php</guid>
		<pubDate>Thu, 03 Apr 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>OSC Send Variables</title>
		<description>

Adding yet another way for RoboRealm to communicate with other applications opens up applications that understand
the OSC protocol. This protocol is most often used in Music type applications to communicate bits of status information
from one device or application to another.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/OSC_Send_Variables.php</link>
		<guid>http://www.roborealm.com/help/OSC_Send_Variables.php</guid>
		<pubDate>Thu, 03 Apr 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>IDVT LED-Wiz</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Led_Wiz_thumb.jpg" alt="Led_Wiz" width=100 height=75 align=left&gt;

Because you always want to control more LEDs the LED-Wiz module provides an interface to the IDVT LED-Wiz controller board. This device
allows your robot projects to express themselves better by putting on their own LED light show!

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Led_Wiz.php</link>
		<guid>http://www.roborealm.com/help/Led_Wiz.php</guid>
		<pubDate>Thu, 03 Apr 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>3D Viewer</title>
		<description>

&lt;img src="http://www.roborealm.com/help/3D_Viewer_thumb.jpg" alt="3D Viewer" width=100 height=75 align=left&gt;

Robots often need to understand the 3D world around them. In order to help us get a better understanding of the
possibilities of 3D the 3D Viewer module provides a way to experience 3D images from your computer. This is a first
step into stereoscopic vision that helps you understand the limitations and setup of a stereo based camera system.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/3D_Viewer.php</link>
		<guid>http://www.roborealm.com/help/3D_Viewer.php</guid>
		<pubDate>Mon, 17 Mar 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Blob Colorize</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Blob_Colorize_thumb.jpg" alt="Blob Colorize" width=100 height=75 align=left&gt;

Often during processing of images a segmented blob needs to regain its original color to allow for further processing
based on an average or mean color that best represents the blob. The Blob Colorize does just that.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Blob_Colorize.php</link>
		<guid>http://www.roborealm.com/help/Blob_Colorize.php</guid>
		<pubDate>Mon, 17 Mar 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Point Cloud</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Point_Cloud_thumb.jpg" alt="Point Cloud" width=100 height=75 align=left&gt;

Many robotic sensors provide a wide range of single point samples for the area they are sensing. Such devices
include LIDAR or Sonar type systems. Whilst very different in origin from color pixel values they can be
processed in fundamentally the same way as camera pixels. The Point Cloud module provides a way to create a graphic image
of your point samples which then allows all other RoboRealm modules to process that data as if it were a graphic image
captured from a webcam.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Point_Cloud.php</link>
		<guid>http://www.roborealm.com/help/Point_Cloud.php</guid>
		<pubDate>Mon, 17 Mar 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Read Variables</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Read_Variables_thumb.gif" alt="Read Variables" width=50 height=50 align=left&gt;

Adding yet another way to read information back into RoboRealm, the Read Variables module provides a way to
read in configuration information or data points from text files into RoboRealm for further processing or
module configuration.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Read_Variables.php</link>
		<guid>http://www.roborealm.com/help/Read_Variables.php</guid>
		<pubDate>Mon, 17 Mar 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>DirectX Camera Properties</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Camera_Properties_thumb.gif" alt="DirectX Camera Properties" width=55 height=55 align=left&gt;

A lot can be done to digitally correct images with bad lighting, contrast, etc. but nothing beats having the camera change its internal
capture configuration to yield a better image. The Camera Properties module provides a way to change the internal DirectX supported camera properties
using RoboRealm variables instead of having to manually pull up the camera capture dialog to change the capture parameters. In this way your
robot can better adapt how the camera should function in a particular circumstance.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Camera_Properties.php</link>
		<guid>http://www.roborealm.com/help/Camera_Properties.php</guid>
		<pubDate>Mon, 12 Mar 2008 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>IRobot Roomba</title>
		<description>

&lt;img src="http://www.roborealm.com/help/IRobot_Roomba.jpg" alt="IRobot Roomba" width=100 height=100 align=left&gt;

If you are interested in extending the capability of your IRobot Roomba vacuum then have a look at the RoboRealm Roomba control module for both the
400 and 500 Roomba robot series. This module
allows you to control your vacuum to be more than just a vacuum. By adding an onboard camera or even using a stationary one you could provide
better navigation for your Roomba by using the processing power of your PC.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/IRobot_Roomba.php</link>
		<guid>http://www.roborealm.com/help/IRobot_Roomba.php</guid>
		<pubDate>Mon, 10 Mar 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>USB HID Interface</title>
		<description>

&lt;img src="http://www.roborealm.com/help/USB_HID_thumb.gif" alt="USB HID" width=87 height=48 align=left&gt;

With the popularity of the serial module that allows creation of custom communication protocols to certain devices the
USB HID module provides a similar amount of flexible control of USB devices that utilize the Human Interface Device
standard of communication. This style of device driver is often used in popular desktop products such as the Dream Cheeky
USB Missile Launcher (of which we already have a module). The USB HID module gives you the ability to communicate to
these types of devices which RoboRealm has not yet had a chance to create a custom module for or is simply unaware of.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/USB_HID.php</link>
		<guid>http://www.roborealm.com/help/USB_HID.php</guid>
		<pubDate>Mon, 18 Feb 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Kiosk Mode</title>
		<description>

As more and more of you are using RoboRealm in live settings to control your robot we are happy to announce the availability
of a Kiosk mode. The Kiosk mode is meant to help you reduce the RoboRealm interface to the bare minimum to prevent accidental
reconfiguration of the currently running RoboRealm application. Using the Kiosk mode you can lock the RoboRealm
application into a reduced interface to ensure simpler user operation.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Options.php#kiosk</link>
		<guid>http://www.roborealm.com/help/Options.php#kiosk</guid>
		<pubDate>Mon, 11 Feb 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Display Triangle, Circle and Rectangle</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Display_Shapes_thumbnail.gif" alt="Display Triangle, Circle and Rectangle" width=100 height=75 align=left&gt;

Display Triangle, Circle and Rectangle modules were added to provide you the ability to draw those shapes
based on coordinates within RoboRealm. While very basic these modules are very useful in cleaning up shapes by redrawing
them based just on their appropriate coordinates.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Display_Triangle.php</link>
		<guid>http://www.roborealm.com/help/Display_Triangle.php</guid>
		<pubDate>Mon, 11 Feb 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Firewire Camera</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Firewire_Camera_thumbnail.jpg" alt="Firewire Camera" width=100 height=74 align=left&gt;

RoboRealm continues its camera integrations by welcoming The Imaging Source as a
new RoboRealm partner. Their gracious loan of a DBX-21BF04-Z firewire camera has
allowed the creation of a new &lt;a href="/help/Firewire_Camera.php"&gt;&lt;b&gt;Firewire camera&lt;/b&gt;&lt;/a&gt; module that allows the RoboRealm application
to be used with firewire cameras such as those provided by The Imaging Source.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Firewire_Camera.php</link>
		<guid>http://www.roborealm.com/help/Firewire_Camera.php</guid>
		<pubDate>Mon, 11 Feb 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Shape Matching Tutorial</title>
		<description>

&lt;img src="http://www.roborealm.com/tutorial/Shape_Matching/thumbnail.jpg" alt="Shape Matching Tutorial" width=100 height=75 align=left&gt;

Shape Matching tutorial using the DBX-21BF04-Z camera for part identification as objects move along a conveyor belt.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/tutorial/Shape_Matching/slide010.php</link>
		<guid>http://www.roborealm.com/tutorial/Shape_Matching/slide010.php</guid>
		<pubDate>Mon, 11 Feb 2008 01:00:00 PST</pubDate>
	</item>



	<item>
		<title>profmason.com</title>
		<description>

&lt;img src="http://www.roborealm.com/images/Vex_Explorer.jpg" alt="Vex Explorer Kit" width=80 height=56 align=left&gt;

In a fashion that continues to amaze us, profmason continues to create truly inspiring vision based projects. Check out the
integration of RoboRealm and the VexExplorer for can grabbing in &lt;a href="http://profmason.com/?p=527" target="_blank"&gt;Integrating the VEXplorer with Roborealm&lt;/a&gt; with a video of the robot in
action. More how he hooked up the robot under PC control in &lt;a href="http://profmason.com/?p=513" target="_blank"&gt;Programming VEXplorer for Computer control&lt;/a&gt; and &lt;a href="http://profmason.com/?p=508" target="_blank"&gt;Decoding VExplorer Remote&lt;/a&gt;.
This isn't the only robot to fall under his oscilloscope. The RoboSapien also fell
prey at &lt;a href="http://profmason.com/?p=448" target="_blank"&gt;39.2 KHz signal modulated at 1200baud for Robosapien&lt;/a&gt; with some final usage with RoboRealm
in &lt;a href="http://profmason.com/?p=451" target="_blank"&gt;Controlling Robosapien from Roborealm&lt;/a&gt;.
Likewise with the RoboQuad in &lt;a href="http://profmason.com/?p=464" target="_blank"&gt;Voice Controlled RoboQuad&lt;/a&gt;.
Naturally with all these robots you do need quite a bit of power to keep them running. No worries,
in &lt;a href="http://profmason.com/?p=314" target="_blank"&gt;Using Roborealm to identify a power outlet&lt;/a&gt; the robots
can now find it themselves! If you want to check out all his projects in one shot have a
look at his &lt;a href="http://profmason.com/?cat=5" target="_blank"&gt;Robotics&lt;/a&gt; category and see if you
agree with us that he just doesn't sleep!

&lt;br clear=all&gt;
		</description>
		<link>http://profmason.com/?p=527</link>
		<guid>http://profmason.com/?p=527</guid>
		<pubDate>Fri, 11 Jan 2008 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Dream Cheeky USB Car</title>
		<description>

&lt;img src="http://www.roborealm.com/help/DC_Car.jpg" alt="DC_Car" width=80 height=80 align=left&gt;

The DC Car module provides control over the
Dream Cheeky USB Car. The Dream Cheeky USB Car is an inexpensive device that is controlled by your
computer. The DC Car module allows RoboRealm to automatically control the movement of the car using
an overhead camera or a very small camera attached to the car. The USB Car is a fun
way to get started with controlling devices using vision.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/DC_Car.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/DC_Car.php?rss_feed=2</guid>
		<pubDate>Mon, 03 Dec 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Color Balance</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Color_Balance_thumb.jpg" alt="Color_Balance" width=160 height=60 align=left&gt;

Processing images for color is one of the easiest ways to identify an object within an image. However,
color is never constant and can change drastically based on the illumination (sunshine, incandescent bulb, etc.)
and even on the type of camera used. In an effort to reduce these effects the Color Balance module
was added to provide you both a manual and automatic way of adjusting the overall colors within an image.
If you're trying to detect color be sure to try the automatic mode of the Color Balancer which may
help your values to be more consistent from frame to frame.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Color_Balance.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Color_Balance.php?rss_feed=2</guid>
		<pubDate>Sun, 26 Nov 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Email</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Email_thumb.jpg" alt="Email" width=60 height=66 align=left&gt;

Email has become one of the most prominent and popular forms of communication in the Internet
lifestyle today. Leveraging this communication, the new
Email module allows you to send an email from RoboRealm that contains both text and an image. See
the example in the notes to learn how you can create a configuration that emails you once movement
is detected. Now you can be even more informed by receiving emails that contain processed
images from RoboRealm.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Email.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Email.php?rss_feed=2</guid>
		<pubDate>Sun, 26 Nov 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Surveyor SRV-1b</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Surveyor_SRV1b_thumb.jpg" alt="Surveyor SRV-1b" width=100 height=75 align=left&gt;

The newest 802.11 Blackfin based Surveyor Robot is now out and RoboRealm
is very pleased to announce a new module that supports that new robot configuration. With increased
wireless speed using 802.11 and sporting the powerful Blackfin dsp onboard processor the SRV-1b is one of the nicest
robots to use for your vision related experiments. A special thanks to the folks at Surveyor for getting us
the very first production version of the SRV-1b for use at the RoboDevelopment show and for testing the
new RoboRealm module.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Surveyor_SRV1b.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Surveyor_SRV1b.php?rss_feed=2</guid>
		<pubDate>Sun, 18 Nov 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Trail Follower</title>
		<description>

&lt;img src="http://www.roborealm.com/tutorial/Surveyor_SRV1b_Trail/thumbnail.jpg" alt="Trail Follower" width=100 height=75 align=left&gt;

This tutorial shows you how to make the Surveyor robot following a trail of orange squares. The goal
of this tutorial is introduce different techniques for segmenting/identifying
orange squares in a variety of lighting conditions. The robot should follow the trail and turn
around to continue back over the trail looping from end to end. Note that no encoders or other sensors other than
vision are used in this scenario. This tutorial also introduces the newest release of the Surveyor SRV1b that uses
the blackfin dsp and 802.11 wireless connectivity.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/tutorial/Surveyor_SRV1b_Trail/slide010.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/tutorial/Surveyor_SRV1b_Trail/slide010.php?rss_feed=2</guid>
		<pubDate>Sun, 18 Nov 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Digital Reader</title>
		<description>

&lt;img src="http://www.roborealm.com/tutorial/Digital_Reader/Digital_Reader_thumb.jpg" alt="Digital Reader" width=100 height=75 align=left&gt;

This tutorial shows you how to read information from your temperature gauge, water heater,
barbecue temperature, coke machine, laundry timer, etc. from your PC. While most modern
sensors today have the ability to interface to PC based systems at lot of older devices
do not. They do, however, offer a digital display that can be read by humans. You can
use RoboRealm to read these digits from those devices and use that information in
new ways on your PC.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/tutorial/Digital_Reader/slide010.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/tutorial/Digital_Reader/slide010.php?rss_feed=2</guid>
		<pubDate>Sun, 18 Nov 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Polar_Transform</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Polar_Transform_thumb.jpg" alt="Polar Transform" width=100 height=75 align=left&gt;

Joining the updated Radial Transform the Polar Transform
adds additional capabilities when using omnidirectional 360 panoramic type cameras in unwrapping the
images into something more consumable by us and by standard vision algorithms. Using omnidirectional
cameras a robot can instantaneously capture images in all directions which is a requirement for
situations where fast moving objects like soccer balls need to be tracked.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Polar_Transform.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Polar_Transform.php?rss_feed=2</guid>
		<pubDate>Sun, 18 Nov 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Bayer Filter</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Bayer_thumb.gif" alt="Path Planning" width=75 height=77 align=left&gt;

For those of you using a Bayer CCD camera the Bayer module will demosaic the pixel values into an RGB
color approximation.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Bayer.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Bayer.php?rss_feed=2</guid>
		<pubDate>Thu, 1 Nov 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Path Planning</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Path_Planning_thumb.jpg" alt="Path Planning" width=100 height=75 align=left&gt;

The Path Planning module is used with an overhead camera looking down at an arena to control a robot
along a path designated by waypoints. Be sure to check out our new &lt;a href=http://www.roborealm.com/tutorial/Path_Planning/slide010.php&gt;Path Planning Tutorial&lt;/a&gt;
to see how the Boe-Bot is controlled along a path.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Path_Planning.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Path_Planning.php?rss_feed=2</guid>
		<pubDate>Tue, 16 Oct 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Button Interface</title>
		<description>

&lt;img src="http://www.roborealm.com/help/Button_Interface_thumb.gif" alt="Button Interface" width=100 height=59 align=left&gt;

The Button Interface module provides a quick way to create a simple GUI interface that links a couple buttons
to RoboRealm variables. It is a great way to control your robot using custom buttons.
&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Button_Interface.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Button_Interface.php?rss_feed=2</guid>
		<pubDate>Tue, 16 Oct 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Delta Frequency</title>
		<description>

The Delta Frequency module provides a way to detect oscillating objects at a specified frequency. For example,
waving at your computer's camera is one such an action.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/DeltaFrequency.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/DeltaFrequency.php?rss_feed=2</guid>
		<pubDate>Tue, 16 Oct 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Virtual Camera Driver</title>
		<description>

&lt;img src="http://www.roborealm.com/help/vcam_thumb.gif" alt="Virtual Camera Driver" width=100 height=75 align=left&gt;

In our continued efforts to provide additional integration points with other applications we now
introduce the RoboRealm Virtual Camera Driver. The VCam driver allows other applications that manipulate or analyze
images to access the processed results of RoboRealm as if RoboRealm were just another webcam in your system.
The VCam driver adds a new Video Capture device to your system that RoboRealm will update as it processes images.
You can also use the VCam driver to provide the webcam source image to another application to process.
This allows more than one application to access a webcam's image in succession.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Virtual_Camera_Driver.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Virtual_Camera_Driver.php?rss_feed=2</guid>
		<pubDate>Mon, 15 Oct 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>RoboDevelopment</title>
		<description>
&lt;img src="http://www.roborealm.com/images/RoboDev120x120.jpg" alt="RoboDevelopment" width=120 height=120 align=left&gt;

Thanks to the helpful folks over at RoboDevelopment we will be exhibiting at that show in San Jose on Oct 25 &amp; 26th. Come see us
at booth #114. Should be a fun show!

&lt;br clear=all&gt;
		</description>
		<link>http://www.robodevelopment.com/</link>
		<guid>http://www.robodevelopment.com/</guid>
		<pubDate>Mon, 24 Sep 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Sample Color</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Sample_Color_thumb.jpg" alt="Sample_Edge" width=102 height=88 align=left&gt;

The Sample Color module provides a way to compare a specific image area with known colors to determine which
color is most representative of the area. The module performs an averaging over the specified image area
and compares this resulting value with color values entered into the Nearest Color list.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Sample_Color.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Sample_Color.php?rss_feed=2</guid>
		<pubDate>Mon, 10 Sep 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Sample Edge</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Sample_Edge_thumb.jpg" alt="Sample_Edge" width=100 height=79 align=left&gt;

The Sample Edge module provides a way to detect edges along a specified path. The
path is a single line that you can manually place on the image or control the position
using variables.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Sample_Edge.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Sample_Edge.php?rss_feed=2</guid>
		<pubDate>Mon, 10 Sep 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Vanishing Point</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Vanishing_Point_thumb.jpg" alt="Vanishing_Point" width=100 height=75 align=left&gt;

Vanishing points are wonderful side effects of depth that robots can use to guide them
down hallways. The Vanishing Point module identifies the vanishing point location within
the current image and provides you a way to control devices with respect to that point.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Vanishing_Point.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Vanishing_Point.php?rss_feed=2</guid>
		<pubDate>Mon, 20 Aug 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Straight Line</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Straight_Line_thumb.gif" alt="Straight_Line" width=100 height=75 align=left&gt;

The Straight Line module identifies straight lines within the image. Using edge
contours the module can merge line segments into straight line much faster than the
Hough transform. In addition, filters for the slope, size and proximity
provide better control over filtering lines within images.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Straight_Line.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Straight_Line.php?rss_feed=2</guid>
		<pubDate>Mon, 20 Aug 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Line Corner</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Line_Corner_thumb.gif" alt="Line_Corner" width=100 height=75 align=left&gt;

The Line Corner module identifies corners based on an edge detected image. Using contours
to guide its search the module identifies corners created by line intersections to
identify corners that may not actually exist but are implied from line segments.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Line_Corner.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Line_Corner.php?rss_feed=2</guid>
		<pubDate>Mon, 20 Aug 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Ring Corner</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Ring_Corner_thumb.jpg" alt="Ring_Corner" width=100 height=75 align=left&gt;

Similar to &lt;a target=_blank href=http://mi.eng.cam.ac.uk/~er258/work/fast.html&gt;Edward Rosten's FAST&lt;/a&gt; corner detector
the ring corner detector module provides another way to identify corners.
Corners are great features to detect as they are scale, translation and rotationally
invariant which hopefully make them more repeatable in successive frames.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Ring_Corner.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Ring_Corner.php?rss_feed=2</guid>
		<pubDate>Mon, 20 Aug 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Visual Anchor</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Visual_Anchor_thumb.jpg" alt="Visual Anchor" width=100 height=75 align=left&gt;

In RoboRealm's continued investigation of image stabilization the Visual Anchor module has been added.
This module allows a robot to know how far it has moved with regards to a known scene. This module
uses a technique classified under Visual Odometry. Visual odometry uses vision to calculate
how far you have traveled instead of using encoders. This has the advantage of being more accurate
in situations where wheel slippage is expected (such as traveling on the sandy Martian surface!).

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Visual_Anchor.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Visual_Anchor.php?rss_feed=2</guid>
		<pubDate>Tue, 07 Aug 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Sample Line</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Sample_Line_thumb.gif" alt="Sample Line" width=100 height=75 align=left&gt;

The Sample Line module does just what you would expect. Given one or more lines in a image it "samples" the
edge created by objects or edges. This line sampling can then be used to perform your own
analysis or saved to disk to be used by other applications.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Sample_Line.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Sample_Line.php?rss_feed=2</guid>
		<pubDate>Tue, 07 Aug 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>RoboticsConnection Traxster Robot</title>
		<description>
&lt;img src="http://www.roborealm.com/help/RobConn_Traxster_thumb.jpg" alt="RoboticsConnection Traxster" width=100 height=73 align=left&gt;

The RobConn_Traxster module provides an interface from RoboRealm to the
&lt;a target="_blank" href="http://www.roboticsconnection.com/pc-15-3-traxster-robot-kit.aspx"&gt;RoboticsConnection Traxster Robot&lt;/a&gt;.
The Traxster Robot Kit was designed to be used as an indoor educational robotics kit and works very
well over carpet using its injection molded tracks powered by two DC gear head motors. The kit provides
a lot of room ontop of the robot for enhancements such as pan/tilt head, cameras, and for additional
sensors such as infrared and sonar.
The RoboRealm RobConn_Traxster module provides an interface to the robot to provide control
of the robot based on machine vision.

&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/RobConn_Traxster.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/RobConn_Traxster.php?rss_feed=2</guid>
		<pubDate>Mon, 30 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Video Stabilization</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Stabilize_thumb.jpg" alt="Video Stabilization" width=200 height=75 align=left&gt;

Video stabilization is an important part of video processing. Many routines require stationary cameras in order
work correctly. Knowing how the image has changed helps to understand how your robot may be moving. The video stabilization module
is the first in a line of visual odomotry modules that will allow you robot to better understand how
it is moving within the environment. The video stabilization module shows how to stabilize shaky video
and exposes those parameters as variables to be used in understanding the robots movement.
&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Stabilize.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Stabilize.php?rss_feed=2</guid>
		<pubDate>Mon, 30 Jul 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Yost Engineering ServoCenter</title>
		<description>
&lt;img src="http://www.roborealm.com/help/YEI_ServoCenter_3_thumb.jpg" alt="Yost Engineering ServoCenter" width=100 height=75 align=left&gt;

The <a target="_blank" href="http://tech.yostengineering.com/servoFolder/">ServoCenter</a> board provides for the control of up to 16 servos per board. Each board can be separately identified and
serially chained to
control up to a total of 256 servos. The ServoCenter offers seek speed and scaled resolution for each individual servo. This
allows you to move one servo to a position slowly, while another is moving to a different position at a faster speed.
		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/YEI_ServoCenter_3.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/YEI_ServoCenter_3.php?rss_feed=2</guid>
		<pubDate>Mon, 23 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Pololu SSC</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Pololu_SSC_thumb_2.jpg" alt="Pololu SSC" width=100 height=84 align=left&gt;

The Pololu Serial Servo Controller (SSC) provides great fine tune control
for up to 8 servo's per board. The Pololu SSC understands the Mini-SSC II protocol but adding
in the native protocol of the SSC provides better control over speed and resolution for your servos.
		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Pololu_SSC.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Pololu_SSC.php?rss_feed=2</guid>
		<pubDate>Mon, 16 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>RoboRealm MSRS Simulation</title>
		<description>
&lt;img src="http://www.roborealm.com/help/simulation_overview.jpg" alt="RoboRealm MSRS Simulation" width=100 height=75 align=left&gt;

If you don't have a robot and want to experiment with vision processing RoboRealm now can be used
with the MSRS simulation package to process camera images generated by the simulation engine.
This is a great and fun way to experiment with vision routines without needing to have a physical
robot around.
		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/RoboRealm_MSRS_Simulation.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/RoboRealm_MSRS_Simulation.php?rss_feed=2</guid>
		<pubDate>Mon, 10 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Dimension Engineering Sabertooth</title>
		<description>
&lt;img src="http://www.roborealm.com/help/DE_Sabertooth_thumb.jpg" alt="Dimension Engineering Sabertooth" width=100 height=93 align=left&gt;

RoboRealm is excited to announce our first DC motor controller module. The Dimension Engineering
Sabertooth module adds an interface to the Sabertooth
DC motor controller. The Sabertooth motor controller can handle two DC motors up to 5A per board
with a maximum of 8 boards per PC. This module allows you to control DC motors
from your PC via Serial or USB signals using the Sabertooth board.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/DE_Sabertooth.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/DE_Sabertooth.php?rss_feed=2</guid>
		<pubDate>Mon, 2 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Histogram Levels</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Histogram_Levels_thumb.jpg" alt="Histogram Levels" width=100 height=75 align=left&gt;

The Histogram Levels module provides a way to control the gamma and scaling of
color channels. This module will process each color channel to bend and scale
the color values into better visual results.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Histogram_Levels.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Histogram_Levels.php?rss_feed=2</guid>
		<pubDate>Mon, 2 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>MSRS</title>
		<description>
The RoboRealm MSRS 1.5 interface has been updated with more routines to capture variables
from RoboRealm into the MSRS system. Have a look at the new MSRS 1.5 package that includes
a GetVariableExample orchestration program to help you incorporate RoboRealm
data into your MSRS orchestration applications.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/MSRS.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/MSRS.php?rss_feed=2</guid>
		<pubDate>Mon, 2 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Exponential Histogram</title>
		<description>
&lt;img src="http://www.roborealm.com/help/ExpHist_dest_thumb.jpg" alt="Exponential Histogram" width=100 height=75 align=left&gt;

To counter the Logarithmic Histogram module arrives the Exponential Histogram module.
This allows you to convert an image to Logarithmic space, perform some filtering and
then restore the image to linear space using the Exponential Histogram.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/ExtHist.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/ExtHist.php?rss_feed=2</guid>
		<pubDate>Mon, 2 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Display Line</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Display_Line_thumb.gif" alt="Display Line" width=100 height=78 align=left&gt;

The Display_Line module provides a way to automatically draw lines from one point to
another. This is useful to better visualize what shape extracted points create. See
what we did using a laser pointer and the display_line module to connect the laser points.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Display_Line.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Display_Line.php?rss_feed=2</guid>
		<pubDate>Mon, 2 Jul 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Parallax Boe-Bot</title>
		<description>
&lt;img src="http://www.roborealm.com/help/BoeBot_thumb.jpg" alt="Parallax Boe-Bot" width=100 height=86 align=left&gt;

The Boe-Bot is one of Parallax's best sellers. With many add-ons and applications available it also
proves to be a very versatile product and is used widely in academic, research and
hobbyist communities. RoboRealm has added a Boe-Bot module that provides control of the Parallax Boe-Bot from RoboRealm.
The module provides you with an easy way to send commands to the Boe-Bot based on variables created within RoboRealm.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Parallax_BoeBot.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Parallax_BoeBot.php?rss_feed=2</guid>
		<pubDate>Mon, 28 May 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Fast Fourier Transform</title>
		<description>
&lt;img src="http://www.roborealm.com/help/FFT_thumb.jpg" alt="Fast Fourier Transform" width=100 height=100 align=left&gt;

The Fast Fourier Transform is a staple tool in signal processing. The new FFT module
adds the transform capabilities of the Fourier Transform to RoboRealm. The transform
is useful for removing unwanted periodic noise within images. Perhaps those with bad
camera reception may find the filtering capabilities of the FFT useful.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/FFT.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/FFT.php?rss_feed=2</guid>
		<pubDate>Tue, 15 May 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Combine RGB Channels</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Combine_RGB_thumb.jpg" alt="Combine RGB Channels" width=93 height=96 align=left&gt;

What's a world without color? The Combine RGB module lets you recreate color images based on other
channels. Now you can process image color channels separately and recombine them into a new image. We've also added
XZY, YIQ, and HSV modules to our color conversion set. All color modules have also been upgraded
to convert back from their respective color spaces into RGB.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Combine_RGB.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Combine_RGB.php?rss_feed=2</guid>
		<pubDate>Fri, 4 May 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Photoshop Plugin Host</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Photoshop_Host_thumb.gif" alt="Photoshop Plugin Host" width=93 height=96 align=left&gt;

RoboRealm can now work with some Photoshop Plugins. You can now use Photoshop plugins that don't require configurations to be saved
within RoboRealm. Note that not all Photoshop plugins will work as most are not typically meant for video processing and
thus may be quite slow.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Photoshop_Host.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Photoshop_Host.php?rss_feed=2</guid>
		<pubDate>Fri, 4 May 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Moravec Interest Operator</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Moravec_thumb.jpg" alt="Moravec Interest Operator" width=100 height=79 align=left&gt;

Similar to the Harris corner detector the Moravec Interest Operator identifies interesting points within the
image. Interest points are often used for object tracking and recognition. They also tend to identify
corners of objects as corners are great features to track since they are scale, translation, rotationally invariant.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Moravec.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Moravec.php?rss_feed=2</guid>
		<pubDate>Mon, 16 Apr 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Lynxmotion Sequencer Interface</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Lynxmotion_Seq_thumb.gif" alt="Lynxmotion Sequencer" width=100 height=79 align=left&gt;

RoboRealm has partnered with Lynxmotion to provide an interface from RoboRealm to the &lt;a href="http://www.lynxmotion.com/Product.aspx?productID=443&amp;CategoryID=15"&gt;Lynxmotion Sequencer&lt;/a&gt; program.
Now you can trigger complex servo sequences from RoboRealm based on what RoboRealm can see.

		&lt;br clear=all&gt;
		</description>
		<link>http://www.roborealm.com/help/Lynxmotion_Seq.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Lynxmotion_Seq.php?rss_feed=2</guid>
		<pubDate>Mon, 16 Apr 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Microsoft Robotics Studio 1.0</title>
		<description>
&lt;img src="http://www.roborealm.com/help/MSRS_thumb.gif" alt="Microsoft Robotics Studio" width=100 height=104 align=left&gt;

RoboRealm has partnered with Microsoft to interface the smart camera capabilities of RoboRealm into the
Microsoft Robotics Studio 1.0 platform. The MSRS system can now interact with RoboRealm to request low level
image processing and computer vision tasks that are then acted upon within the MSRS system. Follow the
installation instructions to learn what the possibilities between the MSRS and RoboRealm have to offer.
		&lt;br clear=all&gt;
    </description>
		<link>http://www.roborealm.com/help/MSRS.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/MSRS.php?rss_feed=2</guid>
		<pubDate>Tue, 03 Apr 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Lynxmotion SSC-32</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Lynxmotion_SSC_thumb.jpg" alt="Lynxmotion SSC-32" width=100 height=74 align=left&gt;

The Lynxmotion SSC-32 module allows you to interface RoboRealm to servos using a controller made 
by &lt;a href="http://www.lynxmotion.com"&gt;Lynxmotion&lt;/a&gt;
called the &lt;a href="http://www.lynxmotion.com/Product.aspx?productID=395&amp;CategoryID=52"&gt;SSC-32 Servo Controller&lt;/a&gt;.
The servo controller supports up to 32 channels of 1uS resolution. In addition the board provides
synchronized movement so that all servos will update at the same time. The board also supports 4 digital or analog
inputs for adding additional sensors to your robotic projects.

		&lt;br clear=all&gt;
    </description>
		<link>http://www.roborealm.com/help/Lynxmotion_SSC.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Lynxmotion_SSC.php?rss_feed=2</guid>
		<pubDate>Tue, 03 Apr 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Leaf LISP API</title>
		<description>
&lt;img src="http://www.roborealm.com/links/leaf_project_thumb.jpg" alt="Leaf LISP API" width=100 height=52 align=left&gt;

RoboRealm is happy to announce a new API connection to LISP specifically towards &lt;a target="_blank" href="http://www.leafproject.org/"&gt;The Leaf Project&lt;/a&gt;. The Leaf
Project is an open source implementation of an artificial life program based loosely on the game Creatures.
If you are a hobbyist robot engineer and you're looking to create
an interactive robot be sure to have a look at the Leaf Project.

		&lt;br clear=all&gt;
	  </description>
		<link>http://www.roborealm.com/help/Leaf.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Leaf.php?rss_feed=2</guid>
		<pubDate>Mon, 02 Apr 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Floor Finder</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Floor_Finder_thumb.jpg" alt="Floor Finder" width=100 height=80 align=left&gt;

Knowing where the floor extends to beyond the immediate robot vicinity can be very helpful in
avoiding obstacles. In fact, Stanley, the winner of the past DARPA grand challenge, combined a vision
technique with lasers to win the race. The Floor Finder module implements part of this strategy (minus the
lasers) to provide you with some basic path planning capabilities.

		&lt;br clear=all&gt;
	  </description>
		<link>http://www.roborealm.com/help/Floor_Finder.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Floor_Finder.php?rss_feed=2</guid>
		<pubDate>Mon, 02 Apr 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Mouse</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Mouse_thumb.gif" alt="Mouse" width=100 height=80 align=left&gt;
We did something totally new today ... we were able to grab and drag a window around on the desktop
without touching the mouse or keyboard. We did this by just moving around a red ball. This is not going to
make the mouse extinct but it is a fun new interface that makes a lot of sense in some situations.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Mouse.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Mouse.php?rss_feed=2</guid>
		<pubDate>Fri, 16 Mar 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>Affine Transform</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Affine_thumb.jpg" alt="Affine Transform" width=100 height=75 align=left&gt;
Not all images are perfectly aligned with the camera view. The Affine Transform provides
a way to align an object into a more uniform view in preparation for measurement or other
attribute analysis.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Affine.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Affine.php?rss_feed=2</guid>
		<pubDate>Mon, 12 Mar 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Radial</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Radial_thumb.jpg" alt="Radial" width=100 height=75 align=left&gt;
If you take pictures with webcams that use smaller lenses you will notice a rounding of straight lines. These
are known as barrel or pincushion distortions. Using the Radial transform you can correct for those distortions
to improve the image content.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Radial.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Radial.php?rss_feed=2</guid>
		<pubDate>Mon, 12 Mar 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Surveyor SRV-1</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Surveyor_SRV1_thumb.jpg" alt="Surveyor SRV-1" width=100 height=75 align=left&gt;
RoboRealm now supports the Surveyor SRV-1 robot with the addition of the Surveyor_SRV1 module.
The folks at Surveyor have designed a really nice robot for use in machine vision and we're excited to
join RoboRealm and the SRV-1. To show you a quick example of what is possible have a look at our
&lt;a href="http://www.roborealm.com/tutorial/Surveyor_SRV1_maze/slide010.php"&gt;wall avoiding tutorial&lt;/a&gt; that shows off the new 
module by helping the SRV-1 avoid walls.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Surveyor_SRV1.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Surveyor_SRV1.php?rss_feed=2</guid>
		<pubDate>Sat, 03 Mar 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>IRobot Create</title>
		<description>
&lt;img src="http://www.roborealm.com/help/IRobot_Create_thumb.gif" alt="IRobot Create Robot" width=100 height=75 align=left&gt;
Many of you have probably already discovered IRobot's new Create Robot that was announced in Vegas at CES.
We were very excited about seeing its potential given its very inexpensive price range. We've happy
to announce that we REALLY like the Create! It is just a great robot base. For those of you
who don't like to get into the mechanics of building a robot base from scratch it is a really nice
platform. We're happy to announce that RoboRealm now speaks Create's Open Interface language! If you're
interested in incorporating vision into the Create then you will need to check out what RoboRealm plus
the Create have to offer.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/IRobot_Create.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/IRobot_Create.php?rss_feed=2</guid>
		<pubDate>Mon, 19 Feb 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Creative Live Motion</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Creative_Live_Motion_thumb.jpg" alt="Creative_Live_Motion" width=100 height=121 align=left&gt;
Joining the Logitech Orbit camera RoboRealm now supports the Creative Live! Motion webcam that also
has pan and tilt built into the camera. These cameras are a great way to experiment with pan
tilt systems incorporated with vision.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Creative_Live_Motion.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Creative_Live_Motion.php?rss_feed=2</guid>
		<pubDate>Sat, 17 Feb 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Population Threshold</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Population_Threshold_thumb.jpg" alt="Population_Threshold" width=100 height=75 align=left&gt;
Natural images often produce many small pixel groupings that need to be clustered together to
produce larger blobs that can be further processed by other modules. The Population Threshold
module provides a quick way to cluster those unconnected pixel groupings while ignoring
other sparse clusters.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Population_Threshold.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Population_Threshold.php?rss_feed=2</guid>
		<pubDate>Fri, 16 Feb 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Shape Matching</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Shape_Match_thumb.gif" alt="Arbitrary Blob Image" width=100 height=75 align=left&gt;
We've really improved the shape matching capabilities of RoboRealm by adding in multiple shape detection and
filters to remove bad or unwanted objects. The Shape Match module provides you a way to
examine objects based solely on their shape (or silhouette). You can also read a great
forum discussion that lead to its improvement at &lt;a href="http://www.roborealm.com/forum/index.php?forum_id=381"&gt;Object Analysis&lt;/a&gt;.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Shape_Match.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Shape_Match.php?rss_feed=2</guid>
		<pubDate>Mon, 05 Feb 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Circles</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Circles_thumb.gif" alt="Detected Circles" width=100 height=75 align=left&gt;
Detecting circles is a very basic need for many vision projects. We've introduced
a new contour based circle detector that should help you detect those
illusive balls, coins, traffic lights, finger tips, etc.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Circles.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Circles.php?rss_feed=2</guid>
		<pubDate>Sun, 28 Jan 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Mosaic</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Mosaic_thumb.gif" alt="Mosaic" width=100 height=75 align=left&gt;
For many of you one camera was not enought! RoboRealm now supports up to 16 simultaneous cameras! This should be
enough for everyones camera needs. Using multiple cameras is easy. Just plug in all available
USB cameras and use the modules to process them as needed. You will notice the cameras
being listed in many of the dropdown menus within modules that make sense. For example, the Mosaic
module can be used to create a mosaic of all the camera images. Other modules include the
&lt;a href="http://www.roborealm.com/help/Marker.php"&gt;Marker&lt;/a&gt; module (easiest way to switch the current processing to another camera view), the
&lt;a href="http://www.roborealm.com/help/Math.php"&gt;Math&lt;/a&gt; module, the &lt;a href="http://www.roborealm.com/help/Replace_Blob.php"&gt;Replace Blob&lt;/a&gt; modules, and more.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Mosaic.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Mosaic.php?rss_feed=2</guid>
		<pubDate>Mon, 22 Jan 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Logitech Orbit</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Orbit_thumb.gif" alt="Logitech Orbit" width=100 height=123 align=left&gt;
Need an easy to use pan/tilt device? Have you looked at the Logitech Orbit camera? We've had one for a while
and are very pleased with the image quality. We've now introduced an Orbit module that allows you to control the
pan/tilt actions of that camera. This is a great solution for a pan/tilt camera
that can be attached to any PC based solution using USB.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Logitech_Orbit.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Logitech_Orbit.php?rss_feed=2</guid>
		<pubDate>Mon, 15 Jan 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Connect Points</title>
		<description>
&lt;img src="http://www.roborealm.com/help/ConnectPoints_thumb.gif" alt="Connec Points" width=100 height=156 align=left&gt;
Often after using an edge detector or thresholding an image you are left with many points along a potential edge that
are slightly disconnected. Subsequent processing would work better if these points were connected. The Connect Points
does just that. Points that are close to each other are connected together and help "connect the dots".

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Keyboard.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Keyboard.php?rss_feed=2</guid>
		<pubDate>Mon, 15 Jan 2007 01:00:00 PST</pubDate>
	</item>

	<item>
		<title>Keyboard Interface</title>
		<description>
&lt;img src="http://www.roborealm.com/help/Keyboard_thumb.gif" alt="Keyboard" width=100 height=75 align=left&gt;
We introduced the Joystick control
a while back and it became quickly apparent that many of you don't have Joysticks! We've
handled that issue by providing a keyboard interface to perform a similar function. Now you can
control your USB missile launcher using your keyboard.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/help/Keyboard.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/help/Keyboard.php?rss_feed=2</guid>
		<pubDate>Mon, 15 Jan 2007 01:00:00 PST</pubDate>
	</item>


	<item>
		<title>USB Missile Launcher Tutorial</title>
		<description>
&lt;img src="http://www.roborealm.com/tutorial/usb_missile_launcher/usb_missile_launcher_thumb.jpg" alt="USB Missile Launcher" width=100 height=75 align=left&gt;
Our latest tutorial introduces two new modules. The <a href="http://www.roborealm.com/help/Joystick.php">Joystick</a> module allows you to control your
robotic projects using an ordinary joystick. The <a href="http://www.roborealm.com/help/DC_missile.php">USB Missile Launcher</a> module provides control over the
Dream Cheeky USB Missile Launcher. The tutorial shows how we used those two modules to setup joystick control
of the Launcher.

		&lt;br clear=all&gt;
		</description>        
		<link>http://www.roborealm.com/tutorial/usb_missile_launcher/slide010.php?rss_feed=2</link>
		<guid>http://www.roborealm.com/tutorial/usb_missile_launcher/slide010.php?rss_feed=2</guid>
		<pubDate>Mon, 28 Dec 2006 01:00:00 PST</pubDate>
	</item>

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